


- #Mnb save game editor how to#
- #Mnb save game editor update#
- #Mnb save game editor Pc#
- #Mnb save game editor free#
Lets say, for example, that you change the archery proficiency for Sarleon Armored Longbowman to 300 from 250. You will, however, notice that any new troops you have created are in your save game. When you change the stats of an existing troop, you may notice that it does not take effect in your save game. Morgh's Editor, copy functions My edits are not taking effect! You can choose which characteristics you want to copy, the possible options are:įaction, stats, proficiencies, skills, items, flags and faces. To do so, open the troops editor and select the option "copy functions" from the menu item "edit". This is useful if you want to change multiple troops at once. Morgh's Editor allows you to copy different sections from one unit to one or many other troops.
#Mnb save game editor update#
Then you just press update troop, and then save changes. It will show you the information about that troop/item, which you can then change. The actual changing of troops or items is pretty simple: you just click on the troop or item you want to change. After that you can choose which editor you want to use, whether it be troop editor, factions, items, etc.
#Mnb save game editor free#
It is free and quite simple to use.įirst all all, to begin editing your game, you must locate your module file for the program. It also allows you to add new items and troops. Here is the complete list of known Integers and the possible options for each: (If you already have the updated version of "PlotFlagsMapping.Morgh's Editor (created by Morgh, who would've guessed it?) is a program that allows you to easily see and modify the statistics for troops, items, factions, parties, and party templates. To change the current value you need to change the number shown in the picture bellow to the one you want and click on "Update". The Integers work different than the Booleans, instead of TRUE/FALSE you have a set number of options to select from that go from 0 to whatever the amount of answers are available for each Plot Flag. To change a Boolean you only need to double click on it and it will change between TRUE and FALSE.Īs you may realize this is very intuitive since Ehamloptiran has written a question for all the known Plot Flags so far. Now we can see all the Plot Flags available for that save and make the changes we want.Īs we can see there are 2 types of variables, Interegers and Booleans.
#Mnb save game editor Pc#
Now that we know what each file is lets open DAISaveGameEditor.exeĬlick "Open" and look for the save file you want to edit (but make sure to make a buckup of your save as mentioned before)Īn easy way to know what was your last save is to look for the last modified file (sorry but my pc is in spanish :?) Inside the folder "DAISaveGameEditor" there are 2 files, one is DAISaveGameEditor.exe (the program itself) and PlotFlagsMapping.txt (which has all the Plot Flags that you can change).
#Mnb save game editor how to#
Now lets get to how to use this program )

Also it can only edit whats already in the save at this time, so cannot add new values. You can update the PlotFlagsMapping.txt with new values so they appear in the editor. Every flag can be changed, however I have no idea what most of them do at this time, so anything could happen. Be warned, very little checking going on, so very easy to break things, always backup and dont save over the same save. Heres a quick GUI that I wrote, it'll display all the Plot Flags from the save, pretty name if it has one, and allows you to change the value and save out to a new save. Have thanks: 33 time Original post: plot-flags-t277.html Post subject: Save Game EditorPostPosted: Sat 9:02 pm
